And instead of increasing the price of the items, you instead increase the speed in which customers arrive (which would be your reputation) and/or more famous customers with a more pricy order?ģ.5 Can't you create those already? Like its not a official katana but if you create a two handed sword, I believe theres a variety which is thin and looks like a katana though with the non polished look like all of the other weapons, I might be wrong though. Maybe you can buy order statues instead of creating them. And also real blacksmiths or old time blacksmiths never mined for ore or chopped wood unless it was for winter or warmth. Idk why people keep believing that this game would be an adventure game where you fight monsters, mine and farm. It's about a man/woman crafting weapons to be the best blacksmith there ever was. Maybe making it so that if you temper the blade, they pay you more?ģ. So for this to be added, he would of changed the color from blue to like grey or black.
My little blacksmith shop greatsword series#
I know right? I thought so too but then I watched series like Man at arms/Man at arms: Reforged. However, it's sad though that you don't actually use water to temper the blade but oil. Having to temper the blade would be such a amazing addon to the experience. There is a water bath in the store though not working of course. Shields though has been a teaser in the shop for a long time now so I'm pretty sure it's gonna be added.Ģ. Also because of the many types of armor aswell + the blacksmith is focused around weapons, not armor.
It would take to much space for all the new items and would be more of a hassle than fun. Just giving my opinions on these suggestions:ġ.
Oh and a out of this topic glitch I've found is that if you put any kind of sword (Short/Regular/Great) and put it close to a pole arm (DOESN'T HAVE TO BE ON THE WORKBENCH) The sword piece or dagger piece will teleport onto the polearm even though the polearm shouldn't be able to hold a regular or great sword, it still happens, and this happens on the workbench AND off the workbench somehow. Any item can get this bug when sold, you might get a really low price, other times a really high price. ITS even said great hammer/regular hammer when sold a sword.Īnd so because of this, I've sold daggers worth 60 and other times 30 but I've never ever sold an item which has gone down in loss which is good but at the same time its surely not intended. the inspect will say that the item you sold wasn't a great sword but a short sword or regular sword. HOWEVER, I've found a bug which is pretty annoying, all you gotta do is sell items and if you inspect the item's sold, the game will sometimes think that for example if you sell a great sword. Oh and I like the feature where you can inspect the item sold for multiplier/price. I don't think its supposed to be that way but you be the judge of that. So it would of been pretty neat if the multiplier did increase higher and higher based on the rarity of the item.Īlso the fancy handles doesn't have a different multipler than a normal handle meaning it doesn't matter if you use a normal or a fancy which means the fancy is basically useless other than decoration. Right now, it seems like the metals in the game all has 0.1% which means you don't really earn anything more than the previous tier, of course the overall income is better but not the profit as its just increased because of the price of the metal. So that it would be more awarding for the player when you do get enough for the next tier. Like when I played the new update, I wondered if when you got to the next tier that the multipler (former 0.1% copper) would Increase when you got to another metal (like 0.5% or 1%+). The pricing is pretty good however I feel like the price multiplier is a little off.